A small test scene made using UE5 during my Art-Stream Tuesdays to test and learn more about Lumen. The scene is not completely finished though I doubt that I will finish it since I want to move on from UE5 and back into UE4 that is generally more stable experience.
- Curtains are bone+cloth+vertex shader for detail flapping
- [Blueprint] There is directional wind in the scene with randomized intensity, which also affects the ceiling light when above a certain threshold
- [Blueprint] Light on a rail outside the window that shift color each pass